Deliverables
The Action’s expected deliverables
The 11 deliverables below follow the e-COST work plan, in their official order. Target months are counted from the start of the Action.
Status summaries reflect the latest update from the Action. Target months are those in the original work plan; current delivery plans are described below.
Public website
The Action will maintain a public website to coordinate and bundle all dissemination activities. All events planned by the Action will be announced there. Job opportunities, teaching materials, and publications will be available for download.
Online since late 2023. The website continues to be updated and will remain available for several years after the Action ends.
Tutorials and online videos
Creation of tutorials and videos released on social media channels (YouTube, Facebook, Twitter, etc.) to promote the results and to make the use of the produced AI-based tools easier.
Several videos have been produced and shared online. Additional videos may be produced during GP4.
Reconstructed rulesets
Release of reconstructed rulesets generated by the approaches developed and validated by the board game research community.
Several related papers have been published. Further work using AI, including human-like AI, is underway during GP3 and GP4, with additional publications in preparation.
Working group white papers
White papers from each WG leader after the first two years, to give an overview of the current and projected activities within the Action.
WG1, WG2, WG4 and WG5 have produced papers, notably in the ICGA Journal. WG3 activities have largely been integrated with WG1, and a separate WG3 white paper is not planned.
Mathematics of historical games
Release of a book/survey on the mathematics of historical games and its coevolution with history of mathematics.
WG4 members are preparing the book, aiming for completion during GP4. Completion may extend into the following year.
Educational materials
Production of educational materials such as booklets (regularly during the third grant period)
WG5 has developed a range of educational materials. Further resources are being prepared, led by Dorina Moullou and Barbara Care with contributions from WG5 members.
Public events with museums
Organisation of two public events in partnership with museums or other cultural institutions highlighting heritage games and teaching the public about how to play them and how we use AI to research them.
Several public events have been held alongside working group meetings, including in Gothenburg, Athens, Istanbul and Belgium, exceeding the initial target of two events.
Digital exhibition
Digital Exhibition to highlight impactful games in world history, and to describe how they can be studied and the motivations people have had for playing. The exhibition will be freely accessible and continue to exist beyond the Action.
The exhibition is planned for the end of GP4. Members, particularly within WG5, are developing it through in-person meetings and online activities.
A system for studying tabletop games
A system tailored for public and non-computer science researchers, designed to study, analyse, evaluate, and play any tabletop game. It will stand apart from existing platforms and play a crucial role in achieving educational goals by democratizing knowledge creation for the wider audience.
This deliverable has been achieved through Ludii, which has continued to develop and improve substantially during the Action.
Vision paper
Vision Paper on future challenges and avenues for research following all the progress made during the lifetime of the Action
A vision paper on human-like AI is being prepared for submission to IEEE Transactions on Games. A broader paper on future research directions arising from GameTable is also planned towards the end of the Action.
Peer-reviewed publications
Publications in peer-reviewed journals and conference proceedings. Each WG will produce a minimum of five (open-access) articles/reports/documents, and interdisciplinary collaborations between the WGs will be a priority to present scientific results at conferences.
WG1, WG2 and WG5 reached the publication target by the end of 2025. WG4 output is growing. WG3 activities have largely been integrated with WG1; their combined output is expected to exceed ten papers by the end of the Action. Further submissions are under review.
COST
ACTION CA22145
Action Details
Action Chair: Dr. Éric Piette
Start Date: 24 October 2023
End Date: 23 October 2027
Approval date: 16 May 2023
Grant Holder: UCLouvain
Email: eric.piette@uclouvain.be