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About
Documents
Structure
Management Committee
Core Group
Working Groups
Activities
Management Committee Meetings
Core Group Meetings
Working Group Meetings
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Grants
Short-Term Scientific Missions (STSMs)
ITC Conference Grants
Dissemination Grants
YRI Grants
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Deliverables
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STSM Reports
Dissemination Reports
ITC Reports
YRI Reports
Other outputs & impact
GameTable in the media
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About
Documents
Structure
Management Committee
Core Group
Working Groups
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Short-Term Scientific Missions (STSMs)
ITC Conference Grants
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YRI Grants
Results
Deliverables
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STSM Reports
Dissemination Reports
ITC Reports
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GameTable in the media
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STSM Reports

Research visits & outcomes

The Computational Techniques for Tabletop Games Heritage COST Action, through its established research networks, scientific exchanges, and networking activities, enables its members to undertake Short-Term Scientific Missions (STSMs).

This section highlights the STSM reports of GameTable’s members.

24 STSMs · 22 reports available

GP3 · STSM report

Branislav Kovar

Game boards from the Roman Period to the Middle Ages in Central Europe – heuristics, analysis, and synthesis

Read report by Branislav Kovar: Game boards from the Roman Period to the Middle Ages in Central Europe – heuristics, analysis, and synthesis↗
GP3 · STSM

Francesca Berti

Games as Living Heritage: Inside the “Stewart Culin Archival Collection”

Report forthcoming
GP3 · STSM report

Hatice Büber Kaya

Adapting Traditional Games into Digital Educational Mini-Games: A Transferable Suitability Rubric, Adaptation Model, and Generative-AI Scaffolding

Read report by Hatice Büber Kaya: Adapting Traditional Games into Digital Educational Mini-Games: A Transferable Suitability Rubric, Adaptation Model, and Generative-AI Scaffolding↗
GP3 · STSM report

Julien Hiquet

Producing interactive content on Patolli game among the Maya for the Online exhibition of CA22145 Game Table

Read report by Julien Hiquet: Producing interactive content on Patolli game among the Maya for the Online exhibition of CA22145 Game Table↗
GP3 · STSM report

Oksana Ruchynska

Board Games in Chersonesos Taurica from the Roman to the Late Antique Periods

Read report by Oksana Ruchynska: Board Games in Chersonesos Taurica from the Roman to the Late Antique Periods↗
GP3 · STSM report

Summer Courts

Power Games: Games Other than Chess in Early Islamic Qusur and Urban Contexts

Read report by Summer Courts: Power Games: Games Other than Chess in Early Islamic Qusur and Urban Contexts↗
GP3 · STSM report

Tiago Hirth

Towards Creating an exhaustive Puzzle Data Base for AI and Game Heritage

Read report by Tiago Hirth: Towards Creating an exhaustive Puzzle Data Base for AI and Game Heritage↗
GP3 · STSM

Tim Penn

Gameboards from the Roman Period in the Carnuntum – ludic finds in context

Report forthcoming
GP2 · STSM report

Jakub Kowalski

Extending Monte Carlo Tree Search: Proofs and Explainability

Read report by Jakub Kowalski: Extending Monte Carlo Tree Search: Proofs and Explainability↗
GP2 · STSM report

Marco Tibaldini

Ancient and Medieval boardgames common to Chinese and European tradition

Read report by Marco Tibaldini: Ancient and Medieval boardgames common to Chinese and European tradition↗
GP2 · STSM report

Dorela Kaçauni

The role of AI in enhancing peer collaboration in gamified learning environments

Read report by Dorela Kaçauni: The role of AI in enhancing peer collaboration in gamified learning environments↗
GP2 · STSM report

Tim Penn

Boardgames at Aphrodisias from the Roman to Ottoman periods: documentation to establish standardised recording protocols

Read report by Tim Penn: Boardgames at Aphrodisias from the Roman to Ottoman periods: documentation to establish standardised recording protocols↗
GP2 · STSM report

David Milec

Reducing sample complexity in learning games

Read report by David Milec: Reducing sample complexity in learning games↗
GP2 · STSM report

Mark Goadrich

Comparison between CardStock and Belief-Stochastic Game Frameworks for Imperfect Information General Game Playing

Read report by Mark Goadrich: Comparison between CardStock and Belief-Stochastic Game Frameworks for Imperfect Information General Game Playing↗
GP2 · STSM report

Ilaria Truzzi

Gaming items of the Southern Valencian Community and the Region of Murcia from Museum Collections and Ancient Roman and Iberian people settlements

Read report by Ilaria Truzzi: Gaming items of the Southern Valencian Community and the Region of Murcia from Museum Collections and Ancient Roman and Iberian people settlements↗
GP2 · STSM report

Lisa Rougetet

Study of Mathematical Games in the 1930s centered on Maurice Kraïtchik

Read report by Lisa Rougetet: Study of Mathematical Games in the 1930s centered on Maurice Kraïtchik↗
GP1 · STSM report

Barbara Carè

Communication, education and dissemination strategies for heritage games and "game table" network

Read report by Barbara Carè: Communication, education and dissemination strategies for heritage games and "game table" network↗
GP1 · STSM report

Alex de Voogt

Materiality and Games

Read report by Alex de Voogt: Materiality and Games↗
GP1 · STSM report

Alex de Voogt

Analyzing Mourra

Read report by Alex de Voogt: Analyzing Mourra↗
GP1 · STSM report

Daniel Finnegan

Digitally Augmenting Historically Significant Lithuanian Board Games

Read report by Daniel Finnegan: Digitally Augmenting Historically Significant Lithuanian Board Games↗
GP1 · STSM report

Manuel Eberhardinger

Explaining the Decision-Making Process of Board Game Agents with Program Synthesis

Read report by Manuel Eberhardinger: Explaining the Decision-Making Process of Board Game Agents with Program Synthesis↗
GP1 · STSM report

Walter Crist

Cultural Heritage of Games in Azerbaijan

Read report by Walter Crist: Cultural Heritage of Games in Azerbaijan↗
GP1 · STSM report

Achille Morenville

Exploring Approaches in Reinforcement Learning for Imperfect-Information Games

Read report by Achille Morenville: Exploring Approaches in Reinforcement Learning for Imperfect-Information Games↗
GP1 · STSM report

Milos Stojakovic

Client-Waiter games on graphs

Read report by Milos Stojakovic: Client-Waiter games on graphs↗

No STSMs match your search.

About Short-Term Scientific Missions

Find information about STSM grants, previous calls and the grant coordinators on the STSM page →.

COST

COST (European Cooperation in Science and Technology) is a funding agency for research and innovation networks. Our Actions help connect research initiatives across Europe and enable scientists to grow their ideas by sharing them with their peers. This boosts their research, career and innovation. See www.cost.eu

ACTION CA22145

GameTable – Computational Techniques for Tabletop Games Heritage. An international and interdisciplinary network of scholars and stakeholders from all career stages across academia, industry, and heritage institutions to inspire methodologies and applications on how to use game AI to study, reconstruct, and preserve the intangible cultural heritage of games.

Action Details

Action Chair: Dr. Éric Piette
Start Date: 24 October 2023
End Date: 23 October 2027
Approval date: 16 May 2023
Grant Holder: UCLouvain

Email: eric.piette@uclouvain.be

© 2023 GameTable – COST Action CA22145
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